Call of Duty: Modern Warefare 3
- Wii conversion of game levels using geometry streaming, terrain LODs, and geometry culling.
- Optimized existing general art assets for the Wii.

Call of Duty: Black Ops
- Wii conversion of game levels using geometry streaming, terrain LODs, and geometry culling.
- Optimized existing general art assets for the Wii.

Call of Duty: Modern Warfare Reflex Edition
- Wii conversion of game levels using geometry streaming, terrain LODs, and geometry culling.
- Optimized existing general art assets and vehicles for the Wii.

Quantum of Solace
- Modeled and textured several levels in the game.
- Modeled and textured general art assets. Modification of several "hero" vehicle assets from outsourcing company in order for them to function in the game.

Call of Duty 3
-Modeled environment and level sets for in game loading cut scenes.

Ultimate Spiderman
- Modeled and designed various Manhattan city blocks including landmarks such as Times Square, Chinatown and Little Italy.
- Modeled streetfront entities and various props for the game.