|
Treyarch Corp.: Santa Monica, CA.
April 2001 - present
Position: Senior 3D Artist. Duties included level building and art assets creation for PS3 and Xbox360.
Reflexive Entertainment: Lake Forest, CA.
Jan 2001 - April 2001
Position: 3D Artist. Duties included creating weapon/vehicle props and weapon effects.
Johnson Fain Partners: Los Angeles, CA.
1999 - 2001
Position: IT/CAD Manager. Duties included ensuring the proper functioning of the office's information systems and made upgrades as necessary. Management of office network and CAD workstations. Development of support tools for designers. Training of new hires in AutoCAD and to office CAD standards. Modeled and prepared 3D architectural models using AutoCAD, 3DSMAX, and Lightscape.
Stewart/Romberger & Associates: Los Angeles, CA.
1996 - 1999
Position: CAD Manager / Designer. Oversaw network connectivity, implementation, and troubleshooting for servers, workstations, remote access, storage devices, printers, and scanners for a staff of 15. Production of construction documents for corporate interior projects.Provided conceptual design with the use of 3D modeling/animation using 3D Studio MAX and Lightscape.
McCann-Nay Company: Pasadena, CA.
1994 – 1996
Position: CAD Designer. Duties included the production of construction documents for historic theater restorations and commercial retail/restaurant projects.
|